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In this first blog post delivery we’ll explore key considerations and tips on finding the perfect Web3 partner for your company
Here, we explain you how to index NFT displays in The Sandbox
This November has been one of the big ones, with great evolution on the tool and the celebration of its first initial pre-release
Explore the versatility of ZBrush with curve brushes. Learn how to configure and apply different geometries to your models in this article
In this guide, we will learn how to effectively create a 2D PFP (Profile Picture) project
This blog post is intended to illustrate and teach various tricks and processes for animating
This guide explains some tips and tricks that will make your 3D models look better in Decentraland
Creating cars and wheels in The Sandbox involves ensuring balanced designs by referencing real-life examples and using gradients for added dimension
Knowing how to change the outfit of your VRM avatars opens a bunch of possibilities customizing avatars outfits. In this blogspot you will know how to change your avatars outfit in Blender
Proficient in crafting and implementing logical aspects of quests to convey narratives without divulging specific details
Expert in non-playable characters (NPCs) with a focus on multiplayer hub dynamics and distinctions from single-player NPCs
In this article, we are going to explain how to create rusty, dirty or worn-out textures in voxel art, specifically using Magica Voxel
Let’s talk about Hyperfy, a site that gives you the possibility to explore and build the Metaverse with others instantly on the web
In this tutorial we will explore the fascinating process of creating VRM avatar cards in Unity, transforming your virtual avatars into captivating works of art
We converted select characters into VRM format, capturing the 2D aesthetic from their 3D counterparts, inspired by Fernando Botero's paintings
This step-by-step workflow empowers you to handle extensive amounts of LAND efficiently, ensuring seamless optimization and iterative development throughout your project
Overseeing the successful development of a Unity Toolkit. Achieved key milestones, including the functionality to identify and install Node dependencies
At Zepeto, we got the successful integration of the 100Avatars collection creating 100 distinct beanies, meticulously designed and textured to match each avatar
In the Halloween Rising collection we joined a creative journey to craft five unique avatars, each progressing through three stages of detail
Avatar Garden shows how we can adapt painting from classical artist to a 3D environment in this article we want to show you part of the process we followed while creating this small paradise inside Virtual Reality
This document provides information on how to animate from scratch by using the free software VoxEdit in addition on how to solve some common problems
Halloween is here, and we're excited to introduce VIPE Survivors, a retro-style scary game